my process

product development cycles are fluid & iterative - design should be too.

my recent projects

Fractl Design System
Link to E-learning Platform - Jump Simulation
E-learning Platform
Caterpillar Design Challenge

+ some more

SimDay

A project about utilizing VR technology to reintegrate the incarcerated into an increasingly technological society.

heuristic audit

Conducted a heuristic review on a new customer site using Neilson’s 10 Usability Heuristics.

Link to Website Redesign - Big Picture Initiative

Big Picture Peoria

website redesign

Reimagining the website of Big Picture Peoria, a community initiative promoting art to underserved communities.

dining app prototype

A prototype guided by time working in dining service about how a dining experience on campus could be improved.

pocketPT

An AR Physical Therapy App prototype designed to guide users through exercises in order to decrease rates of injury and increase efficacy.

graphic design

A small overview of a 6-year background in illustration, traditional art, and digital design, marketing collateral, and music collaborations.

Link to Fuse Production

FUSE Interactive Media Event

event art direction

Leading a team to create marketing material, a website, and physical assets to accompany an annual interactive media exhibition.

PACKLASH

Visual development for published award-winning, card game, PACKLASH.